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Source title: Temas gratuitos de Electropop – Last.fm
- Location:
- 26 May 2012
- 26 May 2012
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3,57 Mb
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Source title: Коран, тафсир, корановедение
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- 14 Apr 2012
- 14 Apr 2012
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19,04 Mb
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- Location:
- 27 Feb 2010
- 26 May 2012
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72,39 Mb
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Year: 2007 Artist: Luka & Lazo Comment: audio clip from www.digital-tunes.net Title: screenings (fine dust) Album: dust no.4 Genre: Minimal/Tech House Tracknum: 4 Tagversion: ID3v2.3.0 Bitrate: cbr/64 Source title: Lazo Free MP3 Download
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- 19 May 2012
- 19 May 2012
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... Publishing Comment: iTunes_CDDB_TrackNumber 15 Title: A Foundation for Recommending Screening ... - March 30, 2012 - Vol. 39 - No. 6 Genre: Books & Spoken Tracknum ... Source title: Articles Practical Reviews in Radiology
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- 18 May 2012
- 18 May 2012
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1,92 Mb
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... , Children's Health Insurance Programs Comment Letter - March 30, 2011 Author ... , Children's Health Insurance Programs Comment Lette, CHIP, SCHIP, ACA waste ... , Affordable Care Act, screening, enrollment, suspension, compliance plan Encryped: no Pages: 4 Source title: What's new with Medicare enrollment?
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- 15 Apr 2012
- 15 Apr 2012
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76,32 Kb
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Year: 2025 Artist: �������q Comment: Dis was here, syao stinx Title: �V���Ȃ��킢 Album: To Aru Majutsu no Index II Ori Genre: SCREEN MUSIC(SOUND TRACKS) Tracknum: 2 Tagversion: ID3v2.3.0 Bitrate: cbr/247 Source title: To Aru Majutsu No Index II
- Location:
- 10 Apr 2012
- 10 Apr 2012
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6,12 Mb
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[EDIT: I do have a few new things to note, for anyone who thought I was takin this too slow. Check the bottom of this descriptor to see - you'll More
[EDIT: I do have a few new things to note, for anyone who thought I was takin this too slow. Check the bottom of this descriptor to see - you'll also see it among the comments, long as it doesn't get buried, anyway.] That's right. I'm back for one last run against SMB1, STAGEO Style. Watch as I attempt to survive this madness for yet a third time - with even MORE restrictions! No Warps No Mushrooms No Fire Flowers No Stars No 1Ups I didn't even go up to any coin heavens, or into any unnecessary pipes! Part 1 of 3. Notes... 1-2: The first few times I was at the point where one would normally head atop the ceiling to dash through the stage, I already died several times to those Goombas that come barrellin through the part only Small Mario fits into without ducking. After repeated deaths, I tried to lure them out, to no avail. And I'd already save stated after attempting to scroll the screen a lot, so, by the time I knew I couldn't draw them out without losing my safe position, it was too late to go back and not waste so much time trying to slightly scroll the screen. As for the second time, below where the 1Up is, I'd dashed through several times prior to that, and been jumped by 1 to 2 Pirahna Plants as well as the 3 Goombas - making the jump through impossible. So I had to lure the first Pirahna Plant out, in order to successfully avoid getting 4x or even 5x hammered. The logic being, draw one out ahead of the others, run under the Pirahna Plant, jump over the Goombas, land on the pipe, and jump the second Pirahna Plant and 4th Goomba before they could hammer me. 1-3: When I didn't just rush off after getting the Koopa above me where I couldn't be harmed, I was trying to lure the Goomba out so I could safely cross without having to worry about unplanned hammer trajectories. And then, yes, immediately after that, another damn Goomba. x.x; I just wanted to play it safe, because loading state so much had already started to get on my nerves, especially since there's almost nothing you can do to dispatch enemies in this challenge. Okay, so I hesitated after the flying platform - but I wasn't expecting to deal with a Goomba NOT chucking hammers, then falling. I was afraid to be premature with my jump under an assumption that he'd stay with a no-hammers routine before falling down. 2-1: After the first Goomba, I held back on the platform above the two Koopas in an attempt to lure a Pirahna Plant and two Goombas on screen while my "safe zone" was still in reach. Then, I screwed up my attempt to dashjump, to clear the Koopa and still make the lower platform of ? boxes, to avoid the lower Goombas, so I compensated by running back quickly, THEN going for the jump, somehow avoiding the hammer from the first Goomba. Again, after the place where the vine is, I hesitated on the high platform, to completely draw out the Goomba and Pirahna Plant, to be able to safely jump past them. Another Goomba/Plant combo followed, same drill, except I wasn't in nearly as safe a spot...heh. After that, I ran like the wind, since somehow that managed to luck-out in getting me through, that time. Then the Koopa came, and I waited just so he'd have no chance of annoying me. And I know I seemed to hesitate agian, but I believe that's because I couldn't remember what was ahead, and didn't want to have to abuse my save states so damn much...heh. 2-2: No comment, aside from this: @_@; The ocean is too damn annoying to play agressively, since the swimming physics clash with my usual hammer-avoiding instincts. So...yeah. 2-3: I just wanted those coins, and to not trust Mario's brakes on jumps, which seemed at the time to be kinda more slippery than usual. 2-4: I admit it. I never shoulda took the top route - but I didn't want to use Save States for a "perfect" run, just to avoid those numerous deaths. 3-1: Those bi-level Koopas had me worried, especially with the distance between them. And the Plant following. Ugh. But at least, oncE I passed those two, I just ran under the Plant and jumped past the other two baddies. The next part was hell, if I recall correctly. Took me several tries to make a jump able to clear all three Goombas AND the damn Pirahna Plant. Augh. Ah, the bridge from hell...took me even more load states to pass, because I tried to take it slow at first. Then I managed to just make some nicely timed dashjumps to eventually clear them AND get to the platform the star is in. Which saved me from the enemies down below. Phew! That seriously saved my ass. No kidding. And I admit, I could have just said "screw it" and took my chances with the Pirahna Plant following, but after such a plan backfiring in my face often, I'd gotten tired of it. Sorry if these "hesitation" moments brought down the video as a whole... Especially as the damn plant never even showed up! I was pissed. u.u; As for the Hammer Bros., as always, a pain. Since they don't walk towards Mario, when on the left. Ironically enough, that very last hammer you see killed me...ha...thank God I was using Save States, or I'd have been upset. After the staircase, I really was dropped into hell...heh. Several Koopas in a row. The timing on all that jumping was pretty wicked fast, considering I had to dash all the way through. More luring, before that last staircase. REason being, those Koopas screwed me over more than once, when I attempted to rush from that last "safe point" before the straicase. Upsetting. But at least thye flipped over for me, to render themselves (even if not their hammers) harmless... 3-2: Welcome to Hell's Gates. Holy shit. That many enemies in a row on flat ground...eesh. With like, almost no platforms to jump to for any amount of safety, things got pretty dodgy. I had basically NO safe points. I was forced to run pretty much the entire dman stage, loading state everytime a jump got hammer'd. Agwah. I'm just...VERY glad that the one and only Pirahna Plant in this stage was a no-show...oh, and I think that very last stretch, the Koopa, Goomba, Goomba-Goomba-Goomba, might have given me the most trouble in that stage. 3-3: That first Goomba was pretty evil. Stayed unpredictable on me - sometimes falling, sometimes staying up there. Was a bit of a chore to get past in one piece. I hesitate on that Flyin Koopa beyond the three floating platforms, as I was expecting a little "hammer time". No dice. What a drag... So I payed him back with a little stompage. XD Heh. But those next two Koopas scared the hell outta me...then didn't throw any hammers either. Bastards. 3-4: And finally, the castle. I hesitated on Bowser, because (as I recall) he managed to kill me a few times by just trying to rush in and jump immediately. There...explanations: given. I hope that justifies this run's "slowness" a bit, kupo... Hide
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FIFA 09 Official Screens I don't have any rights for the images or the information / key features, or music. I found them at the official FIFA 09 More
FIFA 09 Official Screens I don't have any rights for the images or the information / key features, or music. I found them at the official FIFA 09 website. So don't give me any credits for the images / screens and key features / information about FIFA 09. FIFA 09 Website: Fatboy Slim - Rockafeller Skank Please Subscribe / Rate / Comment. And add the video to your Favorites if you want. Ranked 2.91 / 5 | 323 views | No comments Click here to watch the item Submitted By: Bunny69ume Tags: 09 2009 Ea Features FIFA Football Gamepay Gameplay Gamplay Hot Key Lol Official Oficial Revolution Screen Screens Screenshots Scren Screns Soccer Sports EA Store Crysis ProStreet Need For Speed NFS NFSPS Hellgate Hide
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Year: 2025 Artist: ���c�܂� Comment: Dis was here, syao stinx Title: See visionS (tv-size) Album: To Aru Majutsu no Index II Ori Genre: SCREEN MUSIC(SOUND TRACKS) Tracknum: 1 Tagversion: ID3v2.3.0 Bitrate: cbr/271 Source title: See Visions Mp3 Download
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- 6 Apr 2012
- 23 May 2012
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3,07 Mb
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Title: Microsoft Word - Reviewers comments screening for LTBI in HIV Author: 2956 Encryped: no Pages: 3 Source title: Comparison of screening strategies to improve the diagnosis of latent tuberculosis infection in the HIV-positive population: a cohort study
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- 14 Apr 2012
- 14 Apr 2012
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96,28 Kb
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... : 1998 Artist: Misery Remains - cover Comment: His spirit lives and breathes ... your screen. The meaning's lost in it's translation, no holy ... Source title: linkin LIES GREED MISERY - Descargar Musica Mp3 Gratis
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- 25 May 2012
- 25 May 2012
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3,03 Mb
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ON-SCREEN LYRIC available at: http://www.youtube.com/watch?v=pfDWBNf39us [which been amended a bit~] no trans yet at this time i upload~ SO, TAKE IT IF YOU WANT; AMEND IF YOU NEED. CREDITS?? I’LL LEAVE IT TO YOU~~ ACCURACY?? NO COMMENT ^_^ Source title: 4sharedsearch|lyric
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- 20 Dec 2010
- 26 Apr 2012
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3,00 Kb
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Year: 2012 Artist: PhysOrg Comment: (Phys.org) -- Sony has filed ... optimal view no matter how far or close to the screen. In ... Source title: Sony patent seeks to correct autostereoscopic blur
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- 14 May 2012
- 14 May 2012
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1,30 Mb
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... : 2011 Artist: The Dual Dragons Comment: Sources: Mortal Kombat II - "In ... Kombat: Deadly Alliance - "Character Selection Screen" We've always been huge ... of the Mortal Kombat series. No series of fighting games have ... Source title: ReMix: Mortal Kombat 3 'Mortal Konfrontation' - OverClocked ReMix
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- 8 May 2012
- 8 May 2012
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4,75 Mb
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Year: 1994 Artist: George Michael Comment: CARELESS WHISPERS Wham! I feel ... , calls to mind the silver screen, and all it's sad ... again, guilty feet've got no rythm. Though it's easy ... Source title: Careless Whisper-George Michael.mp3
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- 2 May 2012
- 2 May 2012
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5,73 Mb
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Artist: The Sound Bytes Crew Comment: Sound Bytes - Your Computer User ... , works fine but no internet - when on, blue screens - doesn't happen ... Source title: Sound Bytes - Your User Group of the Air
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- 29 Apr 2012
- 29 Apr 2012
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19,54 Mb
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Year: 1994 Artist: George Michael Comment: CARELESS WHISPERS Wham! I feel ... , calls to mind the silver screen, and all it's sad ... again, guilty feet've got no rythm. Though it's easy ... Source title: Resultado Search
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- 25 Apr 2012
- 25 Apr 2012
- 0
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5,73 Mb
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Title: Microsoft Word - 12 Oct 2011- full text of Ambaassador comments at film screening at EP Author: SL EBASSY Encryped: no Pages: 5 Source title: .:: Sri Lanka Embassy Belgium Home Page ::.
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- 20 Apr 2012
- 20 Apr 2012
- 0
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69,46 Kb
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... for the Endocrine Disruptor Screening Program; Extension of Comment Period - July 13 ... ,EDSP,priority,setting,EDPSD,public,comment Encryped: no Pages: 2 Source title: Priority Setting Workshops Endocrine Disruptor Screening Program US EPA
- Location:
- 12 Apr 2012
- 12 Apr 2012
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127,06 Kb
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... (No Leads) ALBUM: Random Gamer Memories YEAR: 2011 GENRE: Metal COMMENTS: Rock arrangement of the introduction and title screen themes taken ... Source title: CarboHydroM - Guitar-driven arrangements of video game music - Heart Cannon - No Leads
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- 6 Apr 2012
- 22 May 2012
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3,20 Mb
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... Disruptor Screening Program, Proposed Chemical Selection Approach for Initial Round of Screening; Request for Comment - December 30, 2002 Author ... ,disruptor,screening,prioritization,pesticides,inerts,HPV,HTPS,tier,EDSTAC Encryped: no Pages ... Source title: Endocrine Primer Endocrine Disruptor Screening Program US EPA
- Location:
- 5 Apr 2012
- 20 May 2012
- 0
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